Yep, Kemco released 3 versions of an identical game, and only replaced the main sprite so that it was 1 of the 3 world-famous properties. That same year they also released the EXACT SAME GAME as Garfield LabyrinthAND Mickey Mouse Labyrinth. In 1993, Kemco released the first Real Ghostbusters game for the Game Boy, in which players controlled Peter Venkman and tried to figure out a range of tricky puzzles. If you’re not in the know, then let us explain.
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You’ve got to hand it to Kemco because they know how to maximize profits with minimum effort. Set after the events of the 1984 movie, Egon, Peter, and Ray (Winston doesn’t exist here apparently) must come out of semi-retirement to battle the God of Darkness who has opened a portal between Earth and Hell, allowing all sorts of ghosts and ghouls to escape. Sega’s spin on the Ghostbusters franchise is easily the strangest on the market – largely for its bizarre character design. This was the first game where players could select Winston, but in some versions, they could also play as Louis Tully – which was a really cool addition to the game. It was very similar to the Activision NES game in that players controlled 1 of the 4 Ghostbusters as they tried to get to the museum in time to save baby Oscar.
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But at least you got to listen to synthesized spins on the movie soundtrack while you failed over and over again.Īlthough Activision was given primary rights to adapt the 2nd Ghostbusters movie, HAL Laboratory was allowed to give the story their own spin, largely for the European and Japanese markets. Unlike their other Ghostbusters II title, Activision’s NES port was a side-scrolling shooter with an annoying time limit that made it really difficult to complete. The game also recreates other favourite moments from the sequel, including a courtroom battle with the Scoleri brothers, a supersized Statue of Liberty shootout, and a boss level battle featuring a possessed Ray Stantz. Remember the scene in the 2nd Ghostbusters film where they lower Ray into the sewers to collect a sample of slime? It was a pretty cool moment in the movie, and it’s also the main premise of Activision’s 2nd shot at making a good Ghostbusters video game. The gameplay – which is a huge improvement on the 1984 effort – sees the titular heroes battling a range of terrifying monsters, who they must blast and blast until they are reduced to mere ghosts. Originally appearing in Japan as “Meikyū Hunter G” (迷宮ハンターG), the game would be dressed up in coveralls and proton pack as a way to cash in on the popularity of the Real Ghostbusters animation. The Real Ghostbusters arcade game, developed by Data East in 1987, was one of those weird 1980’s projects that were actually an entirely different property wrapped up in a ton of branded artwork to give the impression of being something that it wasn’t.
THE REAL GHOSTBUSTERS ARCADE (DATA EAST, 1987)
Some people look back on Activision’s first Ghostbusters game with fondness, but let’s face it – if you’d fallen in love with the movie then this was a huge disappointment that deserved to be locked away for the rest of time in the containment unit. Players could take control of a naff imitation of the famed Ecto-1, complete with an implausible ghost vacuum for sucking up all those rogue ghosts just hanging around on the freeways, or spend a good 90% of the game traversing a map of the city as a giant version of the Ghostbuster logo, without actually accomplishing anything except pissing yourself off. Bustin’ always feels good, but believe us when we tell you – at times making this list, bustin’ was a real bust!ĭesigned by David Crane ( Bart vs the Space Mutants, Night Trap), the original Ghostbusters video game was actually written before the team behind it had actually seen the movie, which explains just why it is so … weird. With that in mind, we decided to take a look back at the history of the video game franchise, and trace its origins over the last 35 years. In fact, it can be argued that there has only ever been one decent Ghostbusters video game – released in 2009. The video game aspect of the franchise has never really enjoyed the success that other areas did.
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Whether it was the universe expanding animated series or the iconic toy lines, there was something for everyone if you were a fan of Venkman, Spengler, Stantz, and Zedmore. Ever since the original movie busted its way onto screens back in 1984, the world has been crazy about everything Ghostbusters.